jMonkeyEngine / jMonkeyEngine/sdk
Add directionallightshadowfilter or pointlightshadowfilter to the. J3f file. After setting the light name, add it to the code to report an error
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- Dominant language
- Java
- Stars
- 348
- Forks
- 104
- Avg merge
- 4d 13h
- Merged PRs (30d)
- 3
Description
Add directionallightshadowfilter or pointlightshadowfilter to the. J3f file. After setting the light name, add it to the code to report an error:
java.lang.NullPointerException
at com.jme3.post.Filter.setDepthTexture(Filter.java:304)
at com.jme3.post.FilterPostProcessor.initFilter(FilterPostProcessor.java:187)
at com.jme3.post.FilterPostProcessor.reshape(FilterPostProcessor.java:500)
at com.jme3.post.FilterPostProcessor.initialize(FilterPostProcessor.java:166)
at com.jme3.renderer.RenderManager.notifyReshape(RenderManager.java:311)
at com.jme3.renderer.RenderManager.notifyReshape(RenderManager.java:336)
at com.jme3.app.LegacyApplication.reshape(LegacyApplication.java:543)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:194)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:748)
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the referenced J3f file and trace the reported failure through Filter.setDepthTexture, FilterPostProcessor.initFilter and reshape. Reproduce the error after setting a light name, then confirm the relevant shadow filter is handled without the reported NullPointerException.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100