jMonkeyEngine / jMonkeyEngine/sdk

GLSL: Support Brace Matching and Identing (Syntax Highlighting)

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#149 8 comments 0 reactions 0 assignees View on GitHub

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Contribution welcome feature
Dominant language
Java
Stars
348
Forks
104
Avg merge
4d 13h
Merged PRs (30d)
3

Description

As it stands, working with glsl .vert and .frag files inside the sdk is a nightmare. There's no syntax highlighting (let alone code completion) and indents are a mess. Every time you press enter your new line will start with 0 indents. Not having auto completion for brackets and curly braces is annoying too.
A lot of those problems (but not all of them) can be fixed by installing some third party netbeans plugin, but shaders are a very important thing and I think we should be supporting them by default.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing how the NetBeans-based SDK handles .vert and .frag shader files. Define the supported syntax-highlighting, indentation, and bracket-completion behavior, then verify that editing shader files provides those capabilities by default rather than requiring a third-party plugin.

Written by the indexing model from the issue text.

Assessment

Domain
developer-experience, devtools
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
28/100

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