jMonkeyEngine / jMonkeyEngine/sdk
GLSL: Support Brace Matching and Identing (Syntax Highlighting)
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- Dominant language
- Java
- Stars
- 348
- Forks
- 104
- Avg merge
- 4d 13h
- Merged PRs (30d)
- 3
Description
As it stands, working with glsl .vert and .frag files inside the sdk is a nightmare. There's no syntax highlighting (let alone code completion) and indents are a mess. Every time you press enter your new line will start with 0 indents. Not having auto completion for brackets and curly braces is annoying too.
A lot of those problems (but not all of them) can be fixed by installing some third party netbeans plugin, but shaders are a very important thing and I think we should be supporting them by default.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how the NetBeans-based SDK handles .vert and .frag shader files. Define the supported syntax-highlighting, indentation, and bracket-completion behavior, then verify that editing shader files provides those capabilities by default rather than requiring a third-party plugin.
Written by the indexing model from the issue text.
Assessment
- Domain
- developer-experience, devtools
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 28/100