jMonkeyEngine / jMonkeyEngine/jmonkeyengine

Examples: DXT Textures failing on Android

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#60 3 comments 0 reactions 1 assignee View on GitHub

@shadowislord is already working on this.

Since Mar 24, 2014.

Android defect Documentation
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Description

Reference on googlecode: https://code.google.com/p/jmonkeyengine/issues/detail?id=472

Reported by @shadowislord Feb 23, 2012

What steps will reproduce the problem?

  1. Run some example on Linux or Android

What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME3 should convert its DXT textures to use either JPEG or PNG format as many of its target platforms do not support the DXT format.


paul.amstetten

I had the same Problem: "compressed textures are not supported by the video hardware".
I am using ubuntu and solved the issue with mesa.
So I installed the "texture compression library for mesa" and now it works.
The installed package names are:
libgl1-mesa-dri
libgl-mesa-glx
libgxc-dxtn-s2tc0
Hope that can help.

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