jMonkeyEngine / jMonkeyEngine/jmonkeyengine
Additional render state override for techniques
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- Java
- Stars
- 4.3k
- Forks
- 1.2k
- Avg merge
- 4d 7h
- Merged PRs (30d)
- 14
Description
It might be desirable to customize polygon offset for the PreShadow technique per-material. See thread:
http://hub.jmonkeyengine.org/t/materials-and-forced-renderer-state/33138/12
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the linked materials-and-forced-renderer-state thread and locating the PreShadow technique and its material render-state handling. The work is done when polygon offset can be customized per material for that technique, with the expected behavior clarified from the discussion.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100