jMonkeyEngine / jMonkeyEngine/jmonkeyengine

Make GLES3.0 the baseline

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#2,731 0 comments 1 reaction 0 assignees View on GitHub

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Refactoring and Cleanup
Dominant language
Java
Stars
4.3k
Forks
1.2k
Avg merge
4d 7h
Merged PRs (30d)
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Description

We should remove entirely everything below GLES3.0 capabilities, making GLES3.0 the lowest common denominator for the engine.

Supporting all those old APIS (ie, GLES2, GL<3.2) makes the code a lot more complex, hard to maintain and convoluted for no real benefit other than supporting very old devices that we can't event test reliably.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, entry points, or tests are named. Start by locating the engine's GLES2 and GL<3.2 support paths, then map the affected rendering code and test coverage. Done means all capabilities below GLES3.0 are removed and the engine consistently uses GLES3.0 as its baseline.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics, game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Quiet
Clarity
Needs clarification
Newbie friendliness
25/100

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