jMonkeyEngine / jMonkeyEngine/jmonkeyengine

jme3-plugins imports TextureTransformMultiTest incorrectly

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defect
Dominant language
Java
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Description

I noticed a defect in GltfLoader while developing the MonkeyWrench library.

The test data is TextureTransformMultiTest from Khronos's glTF sample models.

Here's how it looks in CompareLoaders when "TextureTransformMultiTest/glTF/TextureTransformMultiTest" is loaded using jme3-plugins:

TextureTransformMultiTest

The 6 empty boxes at the top of the "UV 1" column indicate that jme3-plugins doesn't correctly process the "texCoord" : 1 lines in "TextureTransformMultiTest.gltf" that select the secondary U-V channel. jme3-plugins is already modifying texture coordinates for the "KHR_texture_transform" extension, so selecting a U-V channel ought to be possible.

(Currently, JME's PBR material does not implement clearcoat,which is why the 9 bottom boxes are completely dark. That's a separate issue!)

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  4. Open a pull request that references the issue number.

Research direction

Start with GltfLoader and reproduce the issue in CompareLoaders using the linked Khronos TextureTransformMultiTest/glTF/TextureTransformMultiTest sample. Trace how the jme3-plugins loader handles the "texCoord": 1 entries alongside KHR_texture_transform. Done means the secondary UV channel is selected and transformed correctly, including the six affected boxes in the UV 1 column.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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