jMonkeyEngine / jMonkeyEngine/jmonkeyengine

Cannot load sub-structure in ".glb" model exported by blender 3.4 .

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Dominant language
Java
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Description

1a5cf5ec87e87eac48cc790c02ce7087df034f62
8bb04298e8692353f2aa86ec7efd6d8fc3ae2f19
6c9f63f2a8017aedc3d85697e98fffeaf8667a19
e0e5f7d08a1985d3b4ed5a2d1b855fec778473fb

If two objects in the model have a parent relationship in blender 3.4, then export the model to glb.
Using assetManager.loadModel("xxxxx.glb"), the engine may load it unproperly.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the AssetManager.loadModel("xxxxx.glb") entry point and reproduce the issue using a .glb exported from Blender 3.4 with a parent relationship between two objects. Compare the loaded model structure with the Blender hierarchy; done when the sub-structure loads correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender, java
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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