jMonkeyEngine / jMonkeyEngine/jmonkeyengine
Add support for texture flipping of BC6 and BC7 formats
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- Dominant language
- Java
- Stars
- 4.3k
- Forks
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- Avg merge
- 4d 7h
- Merged PRs (30d)
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Description
Add support for texture flipping of BC6 and BC7 formats. This is definitely not an easy task. It might be doable. Fun with bits.
Here is some pondering on the subject:
https://gamedev.stackexchange.com/questions/35379/how-to-flip-a-bc6-bc7-texture
See https://github.com/jMonkeyEngine/jmonkeyengine/issues/1619 for the BC6 and BC7 support implementation.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the BC6 and BC7 support implementation referenced in jMonkeyEngine issue 1619, then study the linked GameDev Stack Exchange discussion about flipping compressed texture blocks. The work is done when texture flipping is supported for both BC6 and BC7 formats.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100