jMonkeyEngine / jMonkeyEngine/jmonkeyengine
Cleaner interface for instancing (?)
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- Dominant language
- Java
- Stars
- 4.3k
- Forks
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- Avg merge
- 4d 7h
- Merged PRs (30d)
- 14
Description
Instancing is implemented with InstancedGeometries and InstancedNodes but but those classes carry a lot of internal code to perform transparent instancing for the developer. I think the engine should provide also a way to perform "raw" instancing in a cleaner manner.
Possible implementation: https://gist.github.com/riccardobl/0a5e87625dd1d1c8bbc9cdd2d9ae13e6
An important use case for this is for high performance particles rendering.
Thoughts?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing InstancedGeometries and InstancedNodes implementation, then compare it with the raw-instancing proposal in the linked gist. The work would be complete when the engine provides a cleaner raw instancing interface that supports high-performance particle rendering.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100