jChicote / jChicote/ProjectExodus
[Feature] Implement Game Audio 🟪
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- Dominant language
- C#
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- 1
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Description
## Description
Create a custom audio implementation using Unity's native audio system
## Acceptance Criteria
_Note: The audio is not expected to be super quality should be fast developed to play accompanying audio to gameplay._
- Uses the pre-existing audio system to place a collection of audio sequences
- Ensure audio clips are organised
- Ensure audio clips saves are stored within the game
- Ensure audio clips exist for a variety of game actions
- Ensure music exists for gameplay and menus
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