jChicote / jChicote/Mini_Procedural_Generation

Mesh normals and lighting showing chunk borders at distance

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#19 0 comments 0 reactions 1 assignee Claimed by @jChicote View on GitHub
bug enhancement
Dominant language
C#
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Description

### Expected Behaviour

Generated mesh with smooth lighting and normals at a disance.

### Current Behaviour

Generated mesh produces clear boundary lines between each chunk tile, deriving from the likely normal data in each mesh.

### Possible Solution

- Recalculate normals for each mesh.

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