jChicote / jChicote/Mini_Procedural_Generation
Mesh normals and lighting showing chunk borders at distance
Open
bug
enhancement
- Dominant language
- C#
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
### Expected Behaviour
Generated mesh with smooth lighting and normals at a disance.
### Current Behaviour
Generated mesh produces clear boundary lines between each chunk tile, deriving from the likely normal data in each mesh.
### Possible Solution
- Recalculate normals for each mesh.
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