jChicote / jChicote/Asteroid_Visualizer
Create GameManager with SceneManagement systems
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 0
- PR merge metrics
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Description
## Description
We will need to design the visualiser aspect to be modelled after a game.
## Acceptance Criteria
- Can update and initialise
- Services and required components are loaded at start
- Gameobjects are rendering
## Implementation
> Create GameManager
- Will house the core components or any engine components.
- Services here will exist in a singleton pattern
- Will have reference to the current scene manager
- Functions here are strictly event based
- In-charge with configurating all game / visualiser aspects
> Create SceneManager
- This component will keep track of the state of the game objects
- Note: This might hold reference to a statemanager if in-game entities exist + repositories
- Holds the main start and update loop. Which will be invoked by the main.js file
- In-Charge with configurating the scene and objects
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