ivanseidel / ivanseidel/IAMDinosaur

Dinosaur stops jumping when a cactus appears on screen

Open
#74 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
JavaScript
Stars
2.8k
Forks
532
PR merge metrics
No merged PRs in 30d

Description

I noticed that the dinosaur stops jumping when a cactus appears on the screen, even when the activation is above 0.55. Since the whole purpose of the game is to jump cactus, this doesn't allow the program to work properly. I wonder if this has something to do with hardware limitations, because the appearance of the cactus can demand more processing. Any help is welcome

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reproducing the behavior while a cactus appears and trace how the activation value is calculated and how jumping is triggered. The issue provides no file or test location; done means the dinosaur still jumps over cacti when activation is above 0.55.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.