itzg / itzg/docker-mc-backup

Crash when using AutoPause in the game container

Open
#82 6 comments 0 reactions 0 assignees View on GitHub
Dominant language
Shell
Stars
538
Forks
69
Avg merge
3h 28m
Merged PRs (30d)
2

Description

I've been struggling with this on and off now for a bit, and I've finally narrowed the crashes of this container to the fact that the main game container is "paused". Could we add the rcon connection port to the wake up sequence? So the game can be woken up for backups?

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by tracing the AutoPause wake-up sequence and how the RCON connection port is handled for the game container. Verify that backups can wake a paused container and that the crash no longer occurs.

Written by the indexing model from the issue text.

Assessment

Tech stack
docker, shell
Domain
devops
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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