[BUG] Open3D visualization.draw() fails on AMD (Radeon 780M, RX 7700S) with wglMakeCurrent error and Windows error code 2000
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Description
### Checklist
- [x] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [x] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [x] I have checked the [release documentation](https://www.open3d.org/docs/release/) and the [latest documentation](https://www.open3d.org/docs/latest/) (for `main` branch).
### Describe the issue
I am unable to use the new Open3D visualizer (visualization.draw()) on my Windows 11 system with AMD GPUs.
The classic visualizer (draw_geometries()) works fine, but draw() causes repeated errors.
The window appears, but interacting with it (mouse, resize, etc.) causes errors. This occurs as soon as I move, click, or resize the draw window.
### Steps to reproduce the bug
```python
import open3d as o3d
o3d.visualization.draw([o3d.geometry.TriangleMesh.create_sphere()])
```
### Error message
in void __cdecl filament::PlatformWGL::makeCurrent(struct filament::backend::Platform::SwapChain *,struct filament::backend::Platform::SwapChain *) noexcept:241
reason: wglMakeCurrent() failed. hdc = FFFFFFFF97011459
Windows error code: 2000. (null)
### Expected behavior
The window should open and allow interaction and rendering as expected.
### Open3D, Python and System information
```markdown
- Operating system: Windows 11 64-bit
- Python version: 3.10.18
- Open3D version: 0.19.0
- System architecture: x86 / arm64 / apple-silicon / jetson / rpi
- Is this a remote workstation?: no
- How did you install Open3D?: pip
```
### Additional information
draw_geometries() (classic visualizer) works without issue on the same setup.
The error persists for both GPUs.
I see shader compile errors in the log as well (COMPILE ERROR: ê).
This issue appears to be a compatibility problem with Filament and AMD OpenGL drivers on Windows 11.
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