isl-org / isl-org/Open3D

Texture Preservation in Open3D for Merging Meshes

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#7,092 1 comment 0 reactions 2 assignees Claimed by @benjaminum View on GitHub
feature request
Dominant language
C++
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Avg merge
5d 18h
Merged PRs (30d)
6

Description

### Checklist

- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](https://www.open3d.org/docs/release/) and the [latest documentation](https://www.open3d.org/docs/latest/) (for `main` branch).

### Proposed new feature or change

to support merging meshes while preserving textures so we don’t have to depend on trimesh

### References

[MergeMesh.zip](https://github.com/user-attachments/files/18099386/MergeMesh.zip)

### Additional information

_No response_

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