isl-org / isl-org/Open3D

Using o3d.visualization.rendering.OffscreenRenderer().scene.add_model() will cause an abnormal termination

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Description

### Checklist

- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](https://www.open3d.org/docs/release/) and the [latest documentation](https://www.open3d.org/docs/latest/) (for `main` branch).

### My Question

```
mesh_model = o3d.visualization.rendering.TriangleMeshModel().MeshInfo(mesh,"mesh",0)
model = o3d.visualization.rendering.TriangleMeshModel()
model.meshes=[mesh_model]
renderer.scene.add_model("model", model)
```
The code will abnormally terminate at the last line. Similar unresolved issues have been closed.

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