Idle playback in GUI
- Dominant language
- C++
- Stars
- 14k
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- Avg merge
- 5d 18h
- Merged PRs (30d)
- 6
Description
### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](https://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](https://www.open3d.org/docs/release/) and the [latest documentation](https://www.open3d.org/docs/latest/) (for `main` branch).
### My Question
I want to be able to press spacebar and run a playback function that idly animates the main 3D scene.
I'm not sure how to do this; seems related to the idea of an animation playback: https://github.com/isl-org/Open3D/issues/2869
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reading the related animation playback issue #2869 and the Open3D GUI context described here. Determine how idle animation of the main 3D scene and spacebar playback should work; done means the requested playback behavior is implemented and usable from the GUI.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100