isl-org / isl-org/Open3D

🚀 Parallel fast mesh simplification

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#6,776 1 comment 0 reactions 1 assignee Claimed by @nsaiapova View on GitHub
mesh
Dominant language
C++
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Description

We need a fast mesh simplification method that can produce topological correct meshes and (optionally) preserve UV coordinates.

Options:
[ ] [Mesh Optimizer](https://github.com/zeux/meshoptimizer). Works well in tests.
[ ] [Manifold](https://github.com/hjwdzh/Manifold). Note: Manifold++ is GPL and does not work as well as Manifold.

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