🚀 Parallel fast mesh simplification
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mesh
- Dominant language
- C++
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Description
We need a fast mesh simplification method that can produce topological correct meshes and (optionally) preserve UV coordinates.
Options:
[ ] [Mesh Optimizer](https://github.com/zeux/meshoptimizer). Works well in tests.
[ ] [Manifold](https://github.com/hjwdzh/Manifold). Note: Manifold++ is GPL and does not work as well as Manifold.
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