M1 Mac 0.17.0 segmentation fault and build error [ SOLVED ]
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Description
### Steps to reproduce the issue
Ran the following
```shell
pip install open3d
```
after installation finishes, run
```shell
python -c "import open3d"
```
The process segment faults.
**What I have tried**: Compiling from source also fails. Tried this with three python versions, all failed.
# Solution
See this link: https://github.com/isl-org/Open3D/issues/6196. This problem is fixed by downgrading to v0.15.0
```shell
pip install open3d==0.15.1
```
```
Installing collected packages: open3d
Attempting uninstall: open3d
Found existing installation: open3d 0.17.0
Uninstalling open3d-0.17.0:
Successfully uninstalled open3d-0.17.0
Successfully installed open3d-0.15.1
```
### Error message
```shell
❯ python
Python 3.8.17 | packaged by conda-forge | (default, Jun 16 2023, 07:11:32)
[Clang 14.0.6 ] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> import open3d
[1] 7674 segmentation fault python
```
### Open3D, Python and System information
```markdown
python3.8, 3.9, 3.11
3.11 has no suitable version.
M1 Mac, Sonoma. 14.2.1
```
### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](http://www.open3d.org/docs/release/) and the [latest documentation](http://www.open3d.org/docs/latest/) (for `main` branch).
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