isl-org / isl-org/Open3D

TetraMesh Deform?

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Description

### Checklist

- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](http://www.open3d.org/docs/release/) and the [latest documentation](http://www.open3d.org/docs/latest/) (for `master` branch).

### My Question

Hi I wanted to ask something about create and deform filled meshes (as tetra-mesh).
Currently I have this point cloud :
![Screenshot from 2022-11-08 21-53-05](https://user-images.githubusercontent.com/49474878/200673136-96b901ca-62d2-4d04-8835-bc535ab0a7e6.png)
I would like to know if there is a way to have deform the tetramesh that I can get from this point cloud. I need to deform in a uniform manner the entire and not only the surface
Thank you in advance

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