isl-org / isl-org/Open3D

Unable to debug variables in VS

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bug
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Description

### Checklist

- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](http://www.open3d.org/docs/release/) and the [latest documentation](http://www.open3d.org/docs/latest/) (for `master` branch).

### Describe the issue

I am using open3d::geometry::OrientedBoundingBox and open3d::geometry::PointCloud classes for the implementation of several nodes. There are no issues with their functionality but when trying to debug the objects of these classes and attempting to check out the object data the structure can't be accessed(if adding the whole object), and if trying to debug a class member the debugger does not recognize its existence.

Screenshot provided below.
![image](https://user-images.githubusercontent.com/36072143/185437188-b28bdb00-9bf5-4635-ac60-fa88de28cad6.png)

![image](https://user-images.githubusercontent.com/36072143/185437398-40867a9b-d74f-4f08-8046-372c354782ea.png)

### Steps to reproduce the bug

```python
#include "open3d/Open3D.h"

open3d::geometry::OrientedBoundingBox open3d_bounding_box;
```

### Error message

_No response_

### Expected behavior

_No response_

### Open3D, Python and System information

```markdown
- Operating system: Ubuntu 20.04
- Python version: Python 3.8
- Open3D version: output from python: 0.15.1
- System architecture: x86
- Is this a remote workstation?: yes
- How did you install Open3D?: pip
- Compiler version (if built from source): n/a
```

### Additional information

_No response_

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