Unable to debug variables in VS
- Dominant language
- C++
- Stars
- 14k
- Forks
- 2.6k
- Avg merge
- 5d 18h
- Merged PRs (30d)
- 6
Description
### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](http://www.open3d.org/docs/release/) and the [latest documentation](http://www.open3d.org/docs/latest/) (for `master` branch).
### Describe the issue
I am using open3d::geometry::OrientedBoundingBox and open3d::geometry::PointCloud classes for the implementation of several nodes. There are no issues with their functionality but when trying to debug the objects of these classes and attempting to check out the object data the structure can't be accessed(if adding the whole object), and if trying to debug a class member the debugger does not recognize its existence.
Screenshot provided below.


### Steps to reproduce the bug
```python
#include "open3d/Open3D.h"
open3d::geometry::OrientedBoundingBox open3d_bounding_box;
```
### Error message
_No response_
### Expected behavior
_No response_
### Open3D, Python and System information
```markdown
- Operating system: Ubuntu 20.04
- Python version: Python 3.8
- Open3D version: output from python: 0.15.1
- System architecture: x86
- Is this a remote workstation?: yes
- How did you install Open3D?: pip
- Compiler version (if built from source): n/a
```
### Additional information
_No response_
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.