isl-org / isl-org/Open3D

Add ImGuizmo esque 3D transformation gizmos to translate, rotate, and scale objects

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feature request
Dominant language
C++
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Description

### Checklist

- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](http://www.open3d.org/docs/release/) and the [latest documentation](http://www.open3d.org/docs/latest/) (for `master` branch).

### Proposed new feature or change

I tried to look for UI elements that perform things like this

![From ImGuizmo](https://user-images.githubusercontent.com/32085355/174653516-fe186deb-e754-44d1-9ba6-883d6a7cd038.gif)

and this

![From ImGuizmo](https://user-images.githubusercontent.com/32085355/174653484-e6f5d93a-6d79-4b04-b1e5-f21a736c27c8.gif)

I couldn't find any modules or widgets under visualization to do that, nor could I find any issues that talk about those kinds of features. I was wondering how I could implement those types of UI elements in an open3d project, or if they could be implemented within Open3D.

I know that the C++ branch of Open3D has support for Imgui widgets, but I am working from python, and it seems like ImGuizmo is not really supported in the python bindings for imgui?

Thanks

### References

https://github.com/CedricGuillemet/ImGuizmo

### Additional information

_No response_

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