isl-org / isl-org/Open3D

ETA: Tutorials for tensor-based offline reconstruction, SLAC, and SfS

Open
#4,889 1 comment 2 reactions 0 assignees View on GitHub
question
Dominant language
C++
Stars
14k
Forks
2.6k
Avg merge
5d 18h
Merged PRs (30d)
6

Description

### Checklist

- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org/docs/latest/getting_started.html#development-version-pip).
- [X] I have checked the [release documentation](http://www.open3d.org/docs/release/) and the [latest documentation](http://www.open3d.org/docs/latest/) (for `master` branch).

### My Question

According to the current [documentation](http://www.open3d.org/docs/latest/tutorial/t_reconstruction_system/index.html):

> The tutorials for tensor-based offline reconstruction system, Simultaneous localization and calibration (SLAC), and shape from shading (SfS) tutorials as mentioned in [[Dong2021]](http://www.open3d.org/docs/release/tutorial/reference.html#dong2021) are still under construction.

I did not find a corresponding issue. What is the current status and ETA?

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.