Hidden point removal with Orthogonal projection view
- Dominant language
- C++
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Description
TL;DR - Is it possible to implement HiddenPointRemoval(HPR) with orthogonal projection?
**Problem**
HiddenPointRemoval(HPR) uses the default visualization (perspective), and gives the wrong result.
**Solution**
An option to completely switch to orthogonal view (fov=5 instead of fov=90), would solve this issue. I couldn't find a solution to this in the documentation.
**Alternatives tried**
using viewcontrols I was able to switch the view to orthogonal, but HPR still continues to use the default viz mode.
**Images for reference**
Image 1 and 2 shows how the part looks in top view before and after HPR algorithm.


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