connecting open3D with openframeworks
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Description
Hello open3D team.
open3D looks like a very interesting tool to use for people like me in the media art scene.
I personally use [openframeworks.cc](https://openframeworks.cc/about/) (a C++ toolchain) for most interactive artworks. It has a good integration with many external libraries like openCV.
Lately I am working more and more with 3D point clouds and trying to calculate and match their transformation matrices. [For example here](https://www.lozano-hemmer.com/bifurcation.php) a Kinect 360 looks at a small tree branch, takes it's point cloud, sadly does 2d blob tracking not 3d point could matching, and translates a 3d model of a tree accordingly.
Thanks to openframeworks.cc and opencv I am able to get familiar with methods like [SurfaceMatching](https://docs.opencv.org/3.4/d9/d25/group__surface__matching.html), ICP, PCA, Affine Transformation, etc.
But I am realizing that open3D might be a much more powerful tool to use.
I am wondering if you see any chance for making an [addon](https://ofxaddons.com/categories) (openframeworks way to connect other libraries) to connect open3D methods with openframeworks?
Artists like me use a lot of depth camera, point clouds and 3d models and would love more tools to manipulate those technologies.
Thank you for your consideration.
Stephan.
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