Add constructor and set operations to the Voxelgrid class
Open
feature request
geometry
legacy (Open3D 0.x API)
voxelgrid
- Dominant language
- C++
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Description
I am trying to voxelize pointcloud and a reconstructed mesh. and I want to then add the voxels that already don't exist in the pointcloud from the mesh. But apparently union or intersection is not supported on voxel grids. I tried to get the voxel coordinates do my set operations on the voxel coordinates and then return it to a voxelgrid but then I realised there doesn't seem to be a way to initialize a voxelgrid from a set of voxel coordinates.
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