Windows install separate debug and release libs
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- C++
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Description
I have noticed that Open3D now creates separate Debug and Release folders in the build directory. However, these are not then carried through to the install folder. When I link open3d with find_package I specify the install folder as it contains the cmake config file. However, when trying to link I get
Severity Code Description Project File Line Suppression State
Error LNK2038 mismatch detected for '_ITERATOR_DEBUG_LEVEL': value '0' doesn't match value '2' in main.obj Main D:\Projects\LiStar\build\Open3D.lib(PointCloud.obj) 1
Depending on whether I built debug or release most recently. I often swap between debug and release builds so this is difficult for me to deal with.
Can we have separate libraries for debug and release versions as some other libraries do? e.g. librealsense
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