[Bug] Summary of bug
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- Dominant language
- Java
- Stars
- 215
- Forks
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- Avg merge
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- Merged PRs (30d)
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Description
Bug Description
Hello! I found a bug with Debugify. Whenever I go to create a new world and then press “Cancel”, the button doesn’t work and I can’t leave the menu normally. I’m 100% sure it’s caused by Debugify, because the issue disappears when I remove the mod.
How to Reproduce?
Steps to reproduce:
- Launch the game with Debugify installed.
- Go to Singleplayer.
- Press “Create New World”.
- Press the “Cancel” button.
- Nothing happens / the menu does not close.
Expected Behavior
Expected behaviour:
Pressing the “Cancel” button should close the “Create New World” menu and return the player to the Singleplayer screen.
Version
1.21.11
Fabric/Quilt Loader Version
0.141.3+1.21.11
Logs or additional context
No response
Has not been reported.
- I made sure this bug hasn't already been reported.
Is on most update to date version.
- I made sure I am using the most up to date fabric/quilt loader and mod version.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with Debugify on version 1.21.11 using the listed Singleplayer and Create New World steps. Trace the behavior when Cancel is pressed and compare it with the expected return to the Singleplayer screen. Done means the menu closes normally and the behavior no longer occurs.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100