isXander / isXander/Debugify

died sound villager

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bug
Dominant language
Java
Stars
215
Forks
50
Avg merge
9d 6h
Merged PRs (30d)
1

Description

Bug Description

with debugify, with MC-105068 enabled, when a baby villager die, the sound is the adult villager dying, not baby villager dying.

How to Reproduce?

enable debugify MC-105068 and kill/die a baby villager.

Expected Behavior

No response

Version

1.1

Fabric/Quilt Loader Version

Fabric 0.16.10 with fabric api 0.119.0 on MC 1.21.4

Logs or additional context

No response

Has not been reported.
  • I made sure this bug hasn't already been reported.
Is on most update to date version.
  • I made sure I am using the most up to date fabric/quilt loader and mod version.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue with Debugify MC-105068 enabled on Minecraft 1.21.4, using the listed Fabric and Fabric API versions. Then locate the MC-105068 fix and the villager death-sound handling; done means a baby villager plays its baby death sound rather than the adult sound.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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