isXander / isXander/Controlify
[Bug] Mixed Input stays active after being disabled until restart
@isXander is already working on this.
Since Jul 12, 2026.
- Dominant language
- Java
- Stars
- 341
- Forks
- 97
- Avg merge
- 1h
- Merged PRs (30d)
- 1
Description
Current Behaviour
When I turn off Mixed Input, the game stays in controller mode for the duration of the play session, only returning to Keyboard/Mouse mode once the game is restarted.
Expected Behaviour
When you turn off Mixed Input, it should be applied immediately, not after a game restart.
Screenshots
No response
Reproduction Steps
- Enable Mixed Input
- Play the game for a bit with it enabled
- Turn off Mixed Input
- Try playing with Keyboard and Mouse, you'll notice that the controller icons will remain on screen and even the on-screen keyboard appears.
Logs
Mod Version
3.1.0-26.2+fabric
Controller
8BitDo Ultimate 2, 8BitDo Pro 3, PowerA Wired Xbox
Bluetooth
- Yes
Operating System
Linux/SteamOS
ARM
- Yes
Additional Information
A possible solution to this would be to add a keybind that will, when pressed, force the game into keyboard/mouse mode until another input is recieved from a controller.
Just to make sure...
- I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
- I have made sure there are no other issues describing the same problem on the issue tracker.
Contributor guide
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First steps
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Assessment
This issue has not been assessed yet.