isXander / isXander/Controlify
<Mekanism> Conflict
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 341
- Forks
- 97
- Avg merge
- 1h
- Merged PRs (30d)
- 1
Description
Mod Info (fill out the following information)
- Mod name: [Mekanism]
- Mod version: [10.7.17 for 1.21.1 NeoForge]
Describe the problem
Gui snapping issues in QIO interface (AE2 alternative).
To Reproduce
Steps to reproduce the behavior:
- Use QIO Dashboard
- Attempt to use controller
- See issue
Expected behavior
Able to snap to specific items in the grid.
Videos
Expected (Iron chest's storage): https://github.com/user-attachments/assets/2d8ecdaf-f9d6-43d1-bceb-6e88183750fe
Mekanism (QIO): https://github.com/user-attachments/assets/6f25921b-634d-4235-b407-5a5bc4518fe6
Minecraft Info (please complete the following information):
- OS: [Windows 11]
- Minecraft Version: [1.21.1 NeoForge]
- Controlify Version: [3.0.0-beta.3 for neoforge 1.21.1]
Additional context
Other mekanism GUI's function better but still partial issues in pop-up windows.
Joystick controls still function, low priority.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in the QIO Dashboard with the controller, using the linked expected and Mekanism videos as a comparison. Investigate the QIO interface and its popup windows; done means controller navigation can snap to specific items in the grid without regressing the other Mekanism GUI controls.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100