isXander / isXander/Controlify

[Bug] steam deck input locks up under load.

Open
#664 5 comments 2 reactions 1 assignee View on GitHub

@isXander is already working on this.

Since Aug 23, 2025.

bug
Dominant language
Java
Stars
341
Forks
97
Avg merge
1h
Merged PRs (30d)
1

Description

Current Behaviour

When I newly generate a world, or my game is lagging, the will hold any input I made and lose control.

Expected Behaviour

The controller would turn and move normally

Screenshots

No response

Reproduction Steps
  1. Make any input when the game is lagging
Logs

Mod Version

2.2.1+1.21.5

Controller

Steam Deck

Bluetooth
  • Yes
Operating System

Linux/SteamOS

ARM
  • Yes
Additional Information

This seems to be the exact problem as #619 but that one seems to be buried so Im rewriting it in my own way (hence why I didn't include logs)

Just to make sure...
  • I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
  • I have made sure there are no other issues describing the same problem on the issue tracker.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.