isXander / isXander/Controlify
In-game controller hints change
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- Dominant language
- Java
- Stars
- 341
- Forks
- 97
- Avg merge
- 1h
- Merged PRs (30d)
- 1
Description
The in-game controller hints seem to be cluttered and somewhat not easy to learn. In the inventory, the hints are great, but in-game are not great.
The solution should be to have the in-game hints be similar to either Midnight Controls or LCE, and make it a slider to choose from.
If not, then you should remove the cluttered ones, like the "Start Sneaking" and "Start Sprinting", as an example.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the implementation of the in-game controller hints and compare it with the existing inventory hints and the approaches used by Midnight Controls or LCE. Determine how hint presentation can support a slider choice, or identify which cluttered hints should be removed. Done means the in-game hints are less cluttered and offer the requested presentation choice.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100