isXander / isXander/Controlify

[Bug] Player becomes headless with stick deadzones turned on.

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#535 5 comments 1 reaction 1 assignee View on GitHub

@isXander is already working on this.

Since Feb 16, 2025.

bug
Dominant language
Java
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Merged PRs (30d)
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Description

Current Behaviour

When either left or right stick deadzones are on (set to 2%+), the head on the player model in f5 view vanishes. When the stick deadzones are turned off, the player head stays there and doesn't disappear.

Expected Behaviour

When the stick deadzones are turned on, the player head should not vanish.

Screenshots

Image

Reproduction Steps

Go into Controllify settings (not global settings)
Turn on and off deadzones for left, right, or both sticks.
look at the player in f5
The head should be gone with deadzones on, and the head should be there with deadzones turned off.

Logs

Mod Version

Fabric 1.21.4, Modrinth.

Controller

Wooting 80HE (Hall Effect keyboard simulating Xbox controller)

Bluetooth
  • Yes
Operating System

Windows

ARM
  • Yes
Additional Information

I only had WASD bound to left stick movements, and every other key was normal. I had mixed input in advanced settings turned on.

Just to make sure...
  • I have made sure I am using the latest version of Controlify for the latest version of Minecraft.
  • I have made sure there are no other issues describing the same problem on the issue tracker.

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Assessment

This issue has not been assessed yet.

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