isXander / isXander/Controlify
[Feature] Gyroscope Cursor On Menus
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 341
- Forks
- 97
- Avg merge
- 1h
- Merged PRs (30d)
- 1
Description
Is your feature request related to a problem? Please describe.
I have used JoyShockMapper to bind my controller such that I can use the Gyroscope to move the cursor and the ZR button to click. I miss this feature when navigating the pause menu, main menu and inventory screens in Controlify.
Gyro works just as well as a cursor as a camera, especially for experienced users.
Describe the solution you'd like
Have an off-by-default option to use a Gyroscope-controlled cursor pointer to move a cursor. You can click on menu buttons, and move the inventory cursor around its screen freely! Quick move bindings should work.
Gyro sensitivity, and the ability to rebind the X cursor and Y cursor to Yaw, Pitch, Roll and Yaw + Roll would be needed to make this work.
Describe alternatives you've considered
Currently using this with JoyShockMapper. Native would be nice as always. Thankyou!
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by tracing the existing gyroscope input and menu or inventory cursor handling in Controlify. Done should include an off-by-default gyro cursor option, menu clicking, quick-move support, sensitivity controls, and remapping cursor axes to the requested gyro orientations.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100