intel / intel/openvino-plugins-ai-audacity

[REQ] AI-dubbing

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Description

Hi there,
inspired by the [AI Adventure Game Assistant project](https://github.com/intel/AI-Adventure-Game-Assistant#readme) that I've just discovered, i think that it would be useful to combine some already available functions (demucs/whisper) with a TTS and a voice clone to regenerate a new voice track into another language.

As always I've already collected "some" - hopefully inspiring - open resources for the [HyMPS project](https://www.forart.it/HyMPS/) \ [AI-based](https://github.com/FORARTfe/HyMPS/blob/main/Audio/AI-based.md#--) \ [Voicing](https://github.com/FORARTfe/HyMPS/blob/main/Audio/AI-Voicing.md#---) \ [Dubbers](https://github.com/FORARTfe/HyMPS/blob/main/Audio/AI-Voicing.md#dubbers-).

Thanks in advance !

Contributor guide

Open the contributing guide

Research direction

The issue names no repository files, tests, or entry points. Start by reviewing the linked AI Adventure Game Assistant and HyMPS voicing resources, then determine the required demucs, Whisper, TTS, and voice-cloning workflow. Done would require an agreed scope and acceptance criteria for generating a dubbed track in another language.

Written by the indexing model from the issue text.

Assessment

Tech stack
machine-learning
Domain
audio-video-rtc, machine-learning
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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