intel / intel/intel-graphics-compiler
req: complete relation between version tag and release asset filenames
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- C++
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Description
The release assets have a +build_num in their filenames, while this number isn't in any machine-readable field on the release, making it very challenging to automate dependency updates. Could you either include the build number in the version (like the 1.0 tags did), or drop it from the filename?
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