Repeating text content when "loading" a saved game
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Description
Hi all
I'm using the following to load my save from PlayerPrefs in Unity.
` story = new Story(inkJSONAsset.text);
var savedState = PlayerPrefs.GetString("inkSaveState");
story.state.LoadJson(savedState);
RefreshView();`
When I do this, it shows the options suitable for that part of the story, but it doesn't show the content, only the choices. I'm using the standard Ink Example that comes with the ink unity asset.
What should I be doing to have it output the content after loading from PlayerPrefs?
Olly
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