inkle / inkle/ink

Actual time and date as Ink variables?

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C#
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Description

I'm looking for a (relatively) simple way to get the actual (e.g. wall clock) time and date into Ink variables--is there any way to do this, short of calling C# functions?

I'm imagining a story that, for instance, would get scarier the closer to midnight it is read or played.

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