Return to previous knot/section
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Description
Hello,
I'm currently attempting to make a game with light RPG elements in Ink (without Unity), and I'm wondering how I would go back about sending the player back to the previous section after a specific knot.
I've attempted to use a tunnel to display the player's statistics (as variables) and send the player the knot they were on during the previous turn, but I can't quite figure out how to do this.
What would be a simple way to create a knot that displays several statistics to the player and then returns them to the section they came from last?
Thank you!
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