Feature request: Debug mode to record all choices made
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- C#
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Description
The goal of open Ink is to presumably create a useful tool and one that produces good product. IDEs ease provide debugging tools. Writers like to review the consequences of their actions. A simple request to produce better out comes for everyone using Ink. What about a debug mode that spews out all choices made at end of knot or story? Obviously I can write this into an Ink wrapper. But I am pushing that maybe this trivial tool would be of general value in both writer debugging and collecting how players played (choices made). Being able to do a "replay" of a particular session via this data would be nice too.
But maybe Ink does this or maybe I misthink....comments?
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