inkle / inkle/ink-unity-integration

Validate the number of parameters in Ink Player Window function calls.

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#130 1 comment 0 reactions 0 assignees View on GitHub
enhancement requires ink update
Dominant language
C#
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Description

This doesn't seem to be easily possible. Best thing I can think to do is to save the story state and try a bunch of different arguments until something sticks, but that could be very inefficient.

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