inkle / inkle/Unity-Save-Play-Mode-Changes
can't restore the instantiate of the prefab imported during runtime
Open
- Dominant language
- C#
- Stars
- 102
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
I was looking for a solution that can help me save all the changes in the play mode such as import some prefabs in the scenes and save it. So i tested your code and seems like it can't restore the changes connected to the instantiate of the prefabs. Is there a solution for this ?
Thanks
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.