inkandswitch / inkandswitch/backstitch
Dark blue background of plugin doesn't match Godot's styling
Open
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 253
- Forks
- 8
- Avg merge
- 46m
- Merged PRs (30d)
- 1
Description
The more I look at it, the more my eyes bleed. It doesn't match any of the rest of the editor. Maybe it used to, but it sure doesn't anymore!
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by opening the plugin in the Godot editor and comparing its dark blue background with the surrounding editor styling. Locate the plugin UI responsible for that background; done means its appearance matches the rest of Godot's editor.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- design, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 42/100