infinitespace-studios / infinitespace-studios/VectorRumble

A Cross-Platform Vector Point Editor

Open
#15 0 comments 0 reactions 0 assignees View on GitHub
enhancement help wanted
Dominant language
C#
Stars
15
Forks
5
PR merge metrics
No merged PRs in 30d

Description

Maybe using Xamarin.Forms or built into the game itself or should it be web based?

- [ ] Load and Save Ships
- [ ] Load and Save Levels

An example of a maths version can be seen here - https://www.mathsisfun.com/geometry/polygons-interactive.html

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue does not identify files, tests, or an entry point, and leaves the platform choice open between Xamarin.Forms, the game, and the web. Review the VectorRumble project structure and the linked polygon editor example before proposing an approach. Done would include a usable cross-platform vector point editor with loading and saving for ships and levels.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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