immersive-web / immersive-web/model-element

Managing animation(s)

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Dominant language
HTML
Stars
86
Forks
12
Avg merge
7h 12m
Merged PRs (30d)
1

Description

Many model formats have the ability to contain multiple animation tracks, with the expectation that assets will undergo "animation blending" Example in three.js

I would like to see shipping implementations initially support a single animation track played in an MVP only. But, I also believe that we should aim to support multiple animations in the future. The single-track conceptual model is supported by a top-level API for duration, play()/pause(), etc - that's not going to be adequate to manage a multi-track system.

Do we have an analog in other feature development to follow here?

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Research direction

No source file or test is named. Start by reviewing the existing top-level playback API (duration, play(), and pause()) and the linked three.js animation-blending example, then compare analogous feature development; done means agreeing on a future multi-track animation-management direction while keeping the MVP single-track scope explicit.

Written by the indexing model from the issue text.

Assessment

Tech stack
html
Domain
frontend, web-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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