immersive-web / immersive-web/model-element
filter CSS property
Open
Nobody has claimed this yet.
- Dominant language
- HTML
- Stars
- 86
- Forks
- 12
- Avg merge
- 7h 12m
- Merged PRs (30d)
- 1
Description
I'm glad if filter CSS properties are available for a model element like this:
a-model {
filter: grayscale(80%);
}
Hopefully, additional filters for a 3d model will be defined like this:
filter: fog(white, 50, 2000);
If postprocessing can be defined with a fragment shader, it's really exciting.
filter: url("/postprocessing/mosaic.fs");
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by turning the proposed CSS filter, fog, and fragment-shader examples into a scoped model-element specification; done would require an agreed design and implementation criteria.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- css, html
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100