immersive-web / immersive-web/model-element

Interactions with HTMLCanvasElement

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#58 3 comments 1 reaction 0 assignees View on GitHub

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Dominant language
HTML
Stars
86
Forks
12
Avg merge
7h 12m
Merged PRs (30d)
1

Description

What would be useful is allowing canvas.drawImage() to take a <model>. .drawImage() accepts <video>, <img> already (plus a bunch of other related things). One could then create neat little renders to composite onto a canvas.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the HTMLCanvasElement drawImage() API and the repository's existing implementation; the issue does not name specific files or tests. Determine the integration requirements for accepting a model, then verify that model content can be composited onto a canvas alongside the existing supported sources.

Written by the indexing model from the issue text.

Assessment

Tech stack
html
Domain
frontend, web-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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