immersive-web / immersive-web/lighting-estimation
Use of light estimation in Marker-based WebAR
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Description
Hi,
I'm working on a marker-based Augmented Reality (AR) project, and I'm facing some challenges. My goal is to estimate the lighting conditions of the real environment and then dynamically project fake light if the light is low or stop projecting fake light if there's enough light, to enhance the realism of the AR experience.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue describes a marker-based WebAR lighting-estimation use case but names no files, tests, or entry points. Start by reviewing the lighting-estimation proposal and its WebXR context; a concrete change and completion criteria are not defined in the issue.
Written by the indexing model from the issue text.
Assessment
- Domain
- ar-vr-xr
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100